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Video Game Licence Agreement for the United States

Video Game Licence Agreement Template for United States

A comprehensive legal agreement governed by United States law that establishes the terms and conditions for licensing video game intellectual property, including development, distribution, and commercialization rights. The document covers crucial aspects such as IP ownership, technical requirements, quality standards, revenue sharing, distribution rights, and ongoing maintenance obligations. It incorporates specific provisions for digital rights management, platform compliance, and user data protection, while ensuring alignment with U.S. federal and state regulations regarding software licensing, consumer protection, and digital content distribution.

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What is a Video Game Licence Agreement?

The Video Game License Agreement is a crucial document used in the United States gaming industry to establish and govern the legal relationship between parties involved in video game development, publishing, and distribution. This agreement is particularly relevant when one party owns intellectual property rights that another party wishes to utilize in developing, publishing, or distributing a video game. The document addresses essential elements including IP rights management, technical specifications, quality control requirements, revenue sharing arrangements, and compliance with U.S. gaming industry standards and regulations. It is designed to protect both the licensor's intellectual property and the licensee's development investment while ensuring clear guidelines for commercialization. The agreement becomes especially important in cases involving major gaming franchises, cross-platform development, or international distribution, where multiple stakeholders and complex rights management are involved.

What sections should be included in a Video Game Licence Agreement?

1. Parties: Identification of the licensor (rights holder) and licensee (developer/publisher), including full legal names and addresses

2. Background: Context of the agreement, brief description of the video game, and the parties' intentions

3. Definitions: Detailed definitions of key terms including Game, Intellectual Property Rights, Territory, Term, Revenue, Platform, etc.

4. Grant of License: Scope of the license granted, including territory, platforms, exclusivity, and term

5. License Fees and Royalties: Financial terms including upfront payments, royalty rates, payment schedules, and reporting requirements

6. Intellectual Property Rights: Ownership of IP, including pre-existing IP, newly created IP, and derivative works

7. Technical Requirements: Minimum technical specifications, quality standards, and platform compliance requirements

8. Distribution and Marketing: Rights and obligations regarding game distribution, marketing, and promotion

9. Quality Control: Quality assurance requirements, approval processes, and acceptance testing

10. Support and Updates: Obligations regarding game maintenance, updates, patches, and technical support

11. Term and Termination: Duration of agreement, renewal terms, and termination rights

12. Representations and Warranties: Standard legal guarantees from both parties

13. Indemnification: Mutual obligations to protect against third-party claims

14. Confidentiality: Protection of confidential information and trade secrets

15. General Provisions: Standard legal clauses including governing law, dispute resolution, and assignment rights

What sections are optional to include in a Video Game Licence Agreement?

1. Localization Rights: Terms for translation and cultural adaptation of the game for different markets

2. User-Generated Content: Rules and rights regarding content created by users within the game

3. Merchandising Rights: Terms for creating and selling game-related merchandise

4. eSports and Tournament Rights: Terms for competitive gaming events and broadcasts

5. Beta Testing: Requirements and procedures for beta testing phases

6. Third-Party Content: Terms regarding licensed content from third parties included in the game

7. Cloud Gaming Rights: Specific terms for cloud-based game streaming services

8. Virtual Currency: Terms regarding in-game currency and virtual goods

9. Data Protection: Specific terms regarding user data collection and processing

10. Source Code Escrow: Terms for source code protection and access rights

What schedules should be included in a Video Game Licence Agreement?

1. Schedule A - Game Specifications: Detailed technical specifications, features, and functionality of the game

2. Schedule B - Milestone Schedule: Development milestones, deliverables, and associated payments

3. Schedule C - Quality Assurance Standards: Specific quality requirements and testing procedures

4. Schedule D - Revenue Sharing Calculations: Detailed breakdown of revenue sharing formulas and examples

5. Schedule E - Marketing Requirements: Specific marketing obligations and approved marketing materials

6. Schedule F - Technical Requirements: Platform-specific technical requirements and certification criteria

7. Schedule G - Trademark Guidelines: Rules for using trademarks and brand assets

8. Schedule H - Approved Subcontractors: List of approved third-party contractors and their roles

9. Appendix 1 - Content Guidelines: Content restrictions and age rating requirements

10. Appendix 2 - Support Level Agreement: Detailed support obligations and response times

Authors

Alex Denne

Head of Growth (Open Source Law) @ tiktok成人版 | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents

Jurisdiction

United States

Sector

IP

Cost

Free to use

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